iOS Platform Timeline

Our iOS apps industry is so old that I have trouble remembering when it all started – so I made this handy timeline / calendar. Feel free to download an editable copy & insert your own apps release dates etc as you look fondly back to distant 2007. The numbers under the year are estimates of all [...]

360iDev iOS Dev Conference Denver 2011

360iDev 2011, the friendly iOS developer conference is coming in September to Denver CO. I’ll be there with the entire Focused Apps team (so that’s me and Rob ;-), and we’re presenting on ‘How to be an iOS Consultant’. I attended the first 360iDev in March 2009, it was a fantastic place to learn what was going [...]

Santa’s Lil’ Zombies – Our first Unity 3D iPhone game

Santa’s Lil’ Zombies is our first free iPhone game build with Unity 3D, it’s out now in time for Christmas! We’re releasing it in 3 versions: Free to play on the web Santa’s Lil Zombies Free, with 3 levels and iAds. Santa’s Lil Zombies, 99c with 8 epic zombies blasting levels. This casual iPhone game is [...]

iPhone Development Books 2: App Design

I have a handful of books on user interface & app design, and one shining star is ‘Tapworthy, Designing Great iPhone Apps‘ by Josh Clark. Josh takes the reader through a journey to understand what makes great iPhone apps. Josh examines how real people use their iPhone and their apps, what thrills them, how people [...]

iPhone Development Books 3: Games & Unity 3D

As game players we all think we can design games, but to make a great game you really need to step outside your own enjoyment of playing games, think about what makes games fun and more, how games generate an emotional experience for they player. ‘A Theory of Fun‘ by Ralf Koster is an easy [...]

Xcode on a 2010 Macbook Pro High Res with SSD

I got a new MacBook pro with high res display and a solid state drive and for iPhone development. For development tasks the new machine is 2-3 times faster than the old one, and it has enough screen space to comfortably run Xcode and the simulator side by side…

iPhone Conference 360 iDev San Jose April 2010

Are you going to 360 iDev San Jose in April? Its by far the best iPhone developers conference I know of. It will be packed with iPhone insider knowledge and will be totally fun. At $599 for 4 days with 40 sessions and a killer $99 hotel package its amazing value…

Sales Stats Tools for iPhone Apps

AppViz charts all your app store sales reports for you, and for a huge time saving it logs in to iTunes Connect for you and downloads them automatically. An added bonus (assuming you can stomach reading them) is that AppViz will download all your app reviews too! AppViz charts new downloads, upgrade downloads, all downloads, [...]

Screen Capture Tools for iPhone Apps

PhoneFinger and SimFinger are handy tools for making demos of iPhone apps using the simulator with screen capture software…

Duck You Undo! for iPhone

Does iPhone’s auto-correct sometimes change words in your emails without you noticing? Out new app Duck You Undo adds a popup toolbar so you notice ever auto-correct, and you can tap to undo or redo. In the app store now.

iPhone 3.0 As the Accessory to …?

Apple’s iPhone 3.0 announcement included the news that 3.0 apps will be able to use bluetooth and the dock connector to talk to accessories, eg control your HiFi. Instead of thinking just about accessories for iPhone, what about making the iPhone an accessory to another contraption – it provides a great touch screen, can update the UI and content, and it’s a micro-transaction platform. Eg interactive toys that bluetooth to an iPod touch, …

Ad Hoc Distribution to Windows and Mac – zipping the build

Ad-hoc distribution on the iPhone is super tricky. Here I explain how you can fail at the last hurdle so Windows users won’t be able to install the app. It’s because of the Mac resource fork getting into the zip archive, but you can avoid this problem…

360 iDev iPhone conference, days 2&3

360 iDev is over. Wow. Totally awesome conference. There were about 170 of us there (?) and we had 47 session over 3+1 days. I missed several sessions I wanted to see because of overlap or just brain melt. But that’s the kind of problem you want to have right – too much of a [...]

360 iDev iPhone Conference day 1

Years of hard work with the US immigration system has me living and working in San Francisco just north of Silicon Valley, and I make sure to get to all the awesome iPhone developer events here: iPhone Dev Camp, Silicon Valley Developer’s Meetup, and now 360 iDev iPhone Conference which is on right now. Day [...]

iPhone Calling Card and Travel Guide

I’ve updated the web site for Smart Caller with an iPhone Calling Card Guide, Guide for Travel with iPhone, news page, etc, to better support customers.

iPhone vs ZX Spectrum vs Nintendo DS by ngmoco’s Neil Young

From iPhoneDevCamp2, Neil Youngs excellent presentation about iPhone compared to ZX Spectrum and Nintendo DS. I started on the beloved ZX Spectrum, and I’m now focusing on iPhone, so I took this very personally while sitting in the audience. Neil Young > iPhone is greater than… from Dom Sagolla on Vimeo.