I own 91 books covering iPhone app programming, design, marketing, and business, and I’ve browsed plenty more. From all those books I’ve picked out the ones I consider to be the very best. My recommendations are split into four parts: Learning iOS Programming (below) Design for iPhone and Mobile Apps Building iPhone Games & Unity [...]
iPhone Development Books 2: App Design
I have a handful of books on user interface & app design, and one shining star is ‘Tapworthy, Designing Great iPhone Apps‘ by Josh Clark. Josh takes the reader through a journey to understand what makes great iPhone apps. Josh examines how real people use their iPhone and their apps, what thrills them, how people [...]
iPhone Development Books 3: Games & Unity 3D
As game players we all think we can design games, but to make a great game you really need to step outside your own enjoyment of playing games, think about what makes games fun and more, how games generate an emotional experience for they player. ‘A Theory of Fun‘ by Ralf Koster is an easy [...]
iPhone Development Books 4: Marketing & Business
If you’re making iPhone apps to try to make money, then marketing is key or only your friends will ever download your app. When most people hear the word ‘marketing’ they think of telling people about a product after its been built, but I see marketing as much more than that, and in fact I [...]
Best Books for iPhone Development
Some brilliant iPhone developer books are out now which are great for learning iPhone native app and web development, and handy references for existing Cocoa Touch experts. In this article I review several titles and give you pick of the best four for learning the native SDK and Objective-C programming: iPhone in Action; Beginning iPhone Development – Exploring the iPhone SDK; Learn Objective-C on the Mac; The iPhone Developer’s Cookbook.